/carpet
/carpet
/carpet <rule> <value>
例:开启仙人掌扳手
/carpet flippinCactus true
注意:此种方法设置的规则会在重启/关闭之后,恢复为默认值
查看 | /carpet list defaults |
设置 | /carpet setDefault <rule> <val> |
移除 | /carpet removeDefault <rule> <val> |
/player
spawn
/player <name> spawn [at <pos>] [facing <pitch> <yaw>] [in <dim>]
/player <name> <action> <rate>
有 rate
参数的 action
attack
(左键)、use
(右键)、jump
(跳跃) continuos | 持续的 |
interval [ticks] | 每隔设定tick执行一次的 |
once | 仅执行一次的 |
look <<pitch><yaw>|up|down|north|west|east|south|at <pos>>
- 视角转向move <backward|forward|left|right>
- 移动无 rate
参数的 action
mount
& dismount
- 就近乘骑sneak
& unsneak
- 潜行sprint
& unsprint
- 疾跑drop
- 丢弃物品;dropStack
- 丢弃一组物品swaphands
- 交换主副手物品turn
- ?stop
- 停止所有行为shadow
- 代替玩家进行任务kill
- 下线/tick
/tick warp [ticks]
- 尽可能快的运行完设定的刻数(默认为 72000 ticks = 1h)
/tick warp
& /tick warp 0
/tick rates <tps>
- 调整游戏运行的tps/tick freeze
- 冻结游戏时间
/tick step [ticks]
- 单步调试(推进设定刻数,默认为 1 tick)/tick health [ticks]
- 统计一段时间(默认为 5s = 100ticks)内各任务的CPU计算耗时/tick entities
- 统计一段时间(同上)内实体的CPU计算耗时/debug <start|stop>
- 官方的检查工具/tick superHot
- 同名游戏玩法/spawn
/spawn list [pos]
- 显示(当前/指定)位置的刷怪列表 - [粉色地毯]
Spawns:
[生物类型]:[生物名称] (权重点数:群数Min-Max/?), can:是否游走, fit:是否刷出, will:权重
/spawn mobcaps
- 显示刷怪情况及其上限
/spawn set <int>
- 调整刷怪上限/spawn rate <生物名称> <int?/double?>
- 调整某生物刷出的权重
/spawn rate reset
- 重置所有权重变更/spawn entities <生物类型>
- 某种类型生物的位置列表/spawn tracking <start[<pos><pos>]/stop>
- 刷怪报告[生物类型](统计时间), 每刻怪物数 m/t, %{因达到上限而失败的tick%F 因条件|随机数不合适而失败的tick%- 成功刷怪的tick%+}; 每刻刷怪数 s/att
/spawn test
- 刷怪测试
/spawn tracking start
+ /counter reset
+ /tick warp 72000
/perimeterinfo <pos> [mob]
- 查找128格范围内的可刷怪点 - [黑色地毯]/spawn mocking true
- 伪和平(雾)monster | 敌对生物 |
creature | 被动生物 |
ambient | 环境生物 |
axolotls | 美西螈 |
underground_water_creature | 洞穴水生被动生物 |
water_creature | 水生被动生物 |
water_ambient | 水生环境生物 |
/log
- 列出所有日志类型
/log clear
- 取消所有订阅的日志/log counter [color]
/log fallingBolcks [brief/full]
/log mobcaps [dim/dynamic]
/log packets
/log pathfinding [2/5/10]
/log projectiles [brief/full]
/log tnt [brief/full]
/log tps
/log [logType] clear
/distance from [<pos>] [to <pos>]
/info block <pos>
/track villager breeding
/track villager iron_golem_spawning
/ping
- pong!allowListingFakePlayers false[boolean]
: CMD
allowSpawningOfflinePlayers true[boolean]
: CMD
customMOTD _
flippinCactus false
: CR & SV & FT
simulationDistance [ 0 ~ 32 ]
spawnChunksSize 11
: CR
viewDistance [ 0 ~ 32]
portalCreativeDelay [1(1~72000)]
portalSurvivalDelay [1(1~72000)]
xpNoCooldown false
: CR
language en_us[String]
: FT
superSecretSetting false[boolean]
defaultLoggers none[String]
: CR & SV
ctrlQCraftingFix false
: BUGFIX & SV
Ctrl
+Q
丢出全部物品lightingKillsDropsFix false
: BUGFIX
placementRotationFix false
: BUGFIX
cleanLogs false
: SV & CL
creativeFlyDrag [0 ~ 1(double)]
: CR & CL
creativeFlySpeed [≥0(double)]
: CR & CL
creativeNoClip false
: CR & CL
fogOff false
: CL
smoothClientAnimations false
: CR & SV & CL
creativePlayersLoadChunks true
: CR & CL
explosionNoBlockDamage false
: CR & TNT
fillLimit 32768
: CR
fillUpdates true
: CR
forceLoadLimit 256(1 ~ 20M)
: CR
hardcodeTNTangle [-1.0, 0 ~ 2pi(doulbe)]
: TNT
hopperCounters false
: CMD & CR & FT
interationUpdates true
: CR
liquidDamageDisabled false
: CR
maxEntityCollisions 0
: OPT
missingTools false
: SV
moreBlueSkulls false
: CR
pushLimit 12(1 ~ 1024)
:
structureBlockIgnored
structureBlockLimit
structureBlockOutlineDistance
summonNaturalLighting false
: CR
antiCheatDisabled false
: CR & SV
fastRedstoneDust false
: EXP & OPT
lagFreeSpawning false
: OPT
pingPlayerListLimit 12
: CR
quasiConnectivity 1
: CR
railPowerLimit 9(1 ~ 1024)
: CR
sculkSensorRange 8(1 ~ 1024)
tntDoNotUpdata false
: CR & TNT
tntPrimerMomentumRemoved false
: CR & TNT
tntRandomRange [-1, ≥0(double)]
updateSuppressionBlock -1
: CR
chainStone [false, true, stich_to_all]
: EXP & FT
desertShrubs false
: FT
huskSpawningInTemples false
: FT
mergeTNT false
: TNT
movableAmethyst false
: FT
movableBlockEntities false
: EXP & FT
optimizedTNT false
: TNT
persistentParrots false
: SV & FT
piglinsSpawningInBastions false
: FT
renewableBlackStone false
: FT
renewableCoral [false, expanded, true]
: FT
renewableDeepslate false
: FT
renewableSpongs false
: FT
rotatorBlock false
: FT & DISPENSER
shulkerSpawningInEndCities false
: FT
silverFishDropGravel false
: FT
stackableShulkerBoxes [false, true, 2 ~ 64]
thickFungusGrowth [false, randow, all]
:
tickSyncedWorldBorders
xpFromExplosions
carpetCommandPermissionLevel [ops, 2, 4]
: CR - /carpet
权限级别
perfPermissionLevel [4, 2]
: CR - /perf
权限等级
carpets false[boolean]
: SV
各carpet命令权限设置 : CMD
规则 | 默认值 | 对应命令 | 备注 |
---|---|---|---|
commandDistance | true | /distance | 若carpets == true, 则可使用棕色地毯 |
commandDraw | ops | /draw | |
commandInfo | true | /info | |
commandLog | /log | ||
commandPerimeterInfo | /perimeterinfo | ||
commandPlayer | ops | /player | |
commandProfile | /profile | 用以监控/tick的性能子集? | |
commandScript | /script | ||
commandScriptACE | 加载运行script脚本权限 | ||
commandTick | /tick | ||
commandTrackAI | /track |
scriptsAppStore
scriptsAutoload
scriptsDebugging
scriptsOptimization